In response to the 2021 billionaire space race and renewed interest in space travel, Hotel Sojourn is a design project that imagines what life would be like in 2050 when humans can finally travel to space.
Named after Mar's first rover, Hotel Sojourn is a billionaire-only luxury hotel set in Mars. Behind the glamour of this fictional hotel, Hotel Sojourn poses deeper questions about the ethics of colonising space while revealing the amount of waste involved with space travel. Above all, it highlights problems of privilege and questions how it should be used, especially when problems on Earth are yet to be resolved. Lastly, it asks the question of who gets to go to space and who gets left out in the process.
4 items were created for this project - an interactive webpage, Hotel Sojourn merch, a room keycard and an accompanying card cover.
Hotel Sojourn is set on Mars since it is the most habitable planet. To keep things relatively realistic, this project is set in the year 2050, which is not too far off from now. This made it slightly easier to predict and imagine what the future would be like.
I started off by doing research about the different motivations behind space travel and quickly realised that each billionaire has a different perspective and vision for humanity's future in space. Since Elon Musk is currently running SpaceX with the vision of colonising space, I set Hotel Sojourn as an endeavour started by SpaceX. In this scenario, SpaceX would likely be running these hotels as a preliminary test for short-term stay (befitting of the name Sojourn), before delving into longer modes of stay in the future.
The colour palette was inspired by the colours of Mars, Earth and the moon, since these are the 3 planets that would be referenced the most in the hotel website.
Kepler and PPMondwest were used together as the main typeface for the hotel. Kepler was chosen because of its connections to astronomy, PPMondwest was chosen for its futuristic, digital look. Roboto Mono was chosen for the body text. All body text are in all caps based on the assumption that using only capital letters would be clearer for a computer to do character recognition.
Old ink and water were used to create various watercolor textures. These were later scanned and overlayed onto different assets to create the texture of Martian land. Some were also inverted, resulting in a starry look when placed against a dark background.
The logo is a simplification of Hotel Sojourn's dome-like structure (top and side view), which can be seen from the blueprint on the website.
I envisioned Hotel Sojourn to have a dome-like shape because houses in outer space are often designed without right-angles. Such corners would not be able to withstand the air pressure within the building.
This visual language was extended to the 4 types of room a guest could stay in. The shape would be printed along with the room number on the hotel keycard and card cover. This creates a clear visual system for hotel staff and guests to quickly identify the type of room being used.